home *** CD-ROM | disk | FTP | other *** search
- #include "colors.inc"
- #include "textures.inc"
- #include "stones.inc"
-
- camera {
- location <0, -0.8,-10> // Location of Camera
- direction <0 0 30/36> // 30 mm lens
- up <0 0.2 0> // Hight of viewplane
- right <0.8/3 0 0> // Width of viewplane
- sky <0 1 0> // rotation of camera
- look_at <0,0, 0> // Look-at point
- rotate <0,-45,0>
- }
-
- object {
- light_source { <0,0,-20> color red 0.5 green 0.5 blue 0.5 }
- rotate <16,11,0>
- }
- object {
- light_source { <0,0,-10> color red 0.5 green 0.5 blue 0.5 }
- rotate <14,9,0>
- }
-
- object { box { <-1.0,-1.3,-1.0> <1.0,-0.9,1.0> }
- texture { Stone3 finish { ambient 0.4 diffuse 0.6 }}}
- object { sphere { <0,0,0>, 30 }
- texture { Grnt27
- finish { ambient 0.2 diffuse 0.4 }
- normal { bumps 1.0 scale 0.7 }
- } scale <1,1,10> rotate <0,-45,0> }
-
- #declare MyTex1 =
- texture { pigment { color White } finish { Shiny ambient 0.4 diffuse 0.6 }}
- #declare MyTex2 = texture { MyTex1 }
- #declare MyTex3 = texture { MyTex1 }
-
- #include "tetra.inc"
-